AI Insights · Timothy · October 2022
Top 5 io Games on Android in Portugal Q3 2022
Explore the performance of the top 5 io games on the Android platform in Portugal during Q3 2022, including trends in downloads, revenue, and active users.
During the third quarter of 2022, the top 5 io games on Android in Portugal showcased varying trends in downloads, revenue, and active users. Here is a detailed look at their performance:
Snake Rivals - Fun Snake Game
Snake Rivals saw a gradual increase in weekly downloads, starting from around 95 in late June and peaking at 221 in mid-August. Weekly revenue fluctuated, with a notable peak of $47 in the last week of June and a resurgence to $31 by the end of September. Active users followed a similar upward trend, growing from 448 to 690 in mid-August before stabilizing around 566 by the end of the quarter.
Agar.io
Agar.io experienced a mixed performance. Downloads peaked at 427 in late July but saw a decline to around 161 by the end of September. Revenue was inconsistent, with the highest being $63 in late June, then tapering off to negligible amounts towards the end of the quarter. Active users also decreased from 1.36K in late June to just over 1K by the end of September.
Worms Zone .io - Hungry Snake
Worms Zone demonstrated significant growth in downloads, starting at 384 in late June and reaching 1.13K in late August. Revenue saw a notable peak of $42 at the end of September. Active users showed an upward trend, peaking at 12.1K in mid-August before balancing out at around 9.6K by the quarter's end.
Nebulous.io
Nebulous.io maintained relatively stable download numbers, averaging around 150-200 weekly. Revenue remained modest, with a peak of $16 at the end of September. Active users saw slight fluctuations but stayed within the range of 761 to 885 throughout the quarter.
Snake.io - Fun Snake .io Games
Snake.io enjoyed a strong performance in downloads, peaking at 6.4K in mid-August. Weekly revenue was relatively steady, with minor fluctuations around $7-10. Active users increased significantly from 24.6K in late June to a peak of nearly 40K in mid-August, before settling at approximately 33.6K by the end of September.
These insights highlight the dynamic nature of the io games market in Portugal. For more detailed analytics and insights, visit Sensor Tower.